
Many factions have a bad habit of not filling their systems before moving onto the next, only claiming them with minimal coverage. Its harder, and can go really poorly if war comes to those sectors, but until war has less diplomatic concerns. You basically try NOT to claim the system, but control the stations there and their profit. Buy Now 8.99 USD or more Unending Galaxy Unending Galaxy is an unique mix of space-sim and 4X strategy. One start I haven't tried is placing stations in freshly colonized faction owned systems. You may want to explore with combat craft and scouts to find your first starting system since you will want to be where you can expand or at least far from other factions for diplomatic reasons. That means every faction owns one system. This works best with a huge generated map with "default Map settings" for starting colonization. Try and get a military fleet, at that point decide whether or not to leave the pirate guild (tax can hurt). Mine more titanium with the ship builder to make more money for stations (holds the most)Ĩ. This page shows all my trainers released after 2019.05, for older trainers, you can find them in this post: My Trainers Archive (From 2012-2019.05) Trainers released after 2019. Build a power station in an unclaimed capital (shipyard if you've made enough)ħ. around 2-3 million buy a station builder with mining lasers.Ħ. Take control of the transport and mine all the titanium and sell it to different stations for max profit.ĥ. Phoenix Point Trainer Unlimited Health Unlimited Action Points Unlimited Food Unlimited Materials Unlimited Tech Super Capacity Set Food Set Materials.



Use the combat cruiser to find an unclaimed sector (preferably multiple) with asteroids.Ĥ. Arm the transport with a mining laser and set it to automine for a bit.ģ. Spoiler alert, the following is the easiest sauce way I've discovered.ġ.
